We Are Blob is a 2D game based on choices and clicks on objects in the scenario by Black Banshee Studios. As Blob, the player must survive a week of excessive work in game development, considering mental and physical health as well as social life.
In We Are Blob, the player must deal with all the pressure of a life with limited financial resources and a game to be made in a short time frame, with a boss pressing them multiple times and other personal life issues being questioned. All choices have their pros and cons in the life of a developer, and the player must act strategically to finish the game production without destroying Blob’s life.
Youtube Link for Playthough and what I worked on: https://youtu.be/BocUoKJoVmo
Youtube Link for Just the Playthrough: https://youtu.be/RXTwSeEN1_4
This is the game that me and a small team of 4 people worked on during the 2024 Global Game Jam. The theme for this year was “Make me laugh”
Credits:
Natasha Hollander-Ho (Lead Designer/Narrative/Co-Project Manager) [Me]
Gustavo Lattari (Lead Developer/ Co-Project Manager/ Writer)
Hanna Tibanear-Larralde (Lead Artist)
Douglas de Nóbrega Gonçalves (Artist)
Engine used
Unity
Duration of Global Game Jam
Start: Tuesday, January 23, 2024 – 00:00
End: Sunday, January 28, 2024 – 22:00
Submission link
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